Friday, January 27, 2012

Batten down the hatches!

The work has begun.  Quick overview for ya; we're essentially taking the Ouroboros in an alchemical sense and creating a platform game in which two players share a single screen.  One player will control the movements of the avatar/character while the other player is in control on the alchemy or spells.  Our focus is more on mechanics and gameplay, so backstory won't be as intensive and the world will be 2D Pixel Art.  The game is also going to be procedural (NEVER ENDING!), this also reflects the idea behind the Ouroboros.

As for my role, I'm currently working on designing some of the art that will be in the background environment.  It's certainly exciting to think that in a few hours the stuff I'm working on will be part of a game.  Setting wise, think old/overgrown industrial center that is the headquarters to a secret cult!

Buwahahaha......

Back to work.

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